May 31, 2024

Winged Revolt

Founded bleached-art streetwear brand from concept to launch, owning brand identity and end-to-end creative execution.

My Role

Brand Identity & Creative Direction

Duration

2 months

Team

2 Product Designers, 2 Engineers, 2 Storytellers (Cross-functional)

Overview

"How might Snapchat encourage wellbeing through existing features and playful tone?

ChallEnge

Driveon’s initial platform lacked flexibility and made it difficult for users to compare cars or book seamlessly. The overall flow felt outdated and inconsistent.

Users often abandoned the booking process because of confusing navigation and limited search options. The brand needed a smoother, more modern experience.

Early Exploration

Mapping stigma, visibility, and belonging
We began with open-ended brainstorming and need-finding to explore where Snapchat could meaningfully support Gen Z's mental health.

Three early themes emerged:

  • Reducing stigma around mental health expression

  • Creating safer ways to seek and offer support

  • Fostering a sense of belonging and connection

From these themes, we drafted multiple “How might we” statements, exploring visibility of emotional states to encouraging earlier help-seeking behaviors.

However, not all directions felt appropriate or safe within a social platform, which led us to iterate quickly and critically.

Brainstorming

Concept Iterations

Why early ideas didnt fully work

Wellness Reminderes

Our first concept explored embedding wellness reminders directly into Snapchat, encouraging users to drink water, stretch, or take breaks.

While helpful in theory, this approach felt:

  • one-sided and individual

  • lacking social accountability

  • disconnected from Snapchat’s playful, relational core

We then explored a concept focused on connection, where profiles became “homes” friends could visit to check moods, leave notes and see time zones.

While this created warmth and community, feedback revealed serious concerns:

  • emotional labor shifted onto friends

  • vulnerability could become performative or “cringe”

  • potential ethical risks if distress went unnoticed

Chillah Cribz

targeting the root Problem

'College students often neglect their needs, not realizing the impact on their mental and physical health.'

This led us to reframing our problem statement.

Rather than asking users to explicitly open up, we aimed to encourage small, everyday acts of self-care and healthy habits.

Design decision

Choosing play and shared accountability over explicit wellness features
"What if taking care of a pet also meant taking care of yourself?"

Research from Purdue University’s Psychological Sciences department (2025) shows that seeing and interacting with animals, even digitally, can positively affect mood.

Since Snapchat already supported a pet system, we saw an opportunity to build on an existing interaction model rather than introduce an entirely new behavior.

Solution & Concept Direction

How it works

Habit Pets allows users to co-parent a virtual pet by completing shared goals together, reframing self-care as connection and mutual accountability.

Friends with a streak can adopt a pet together

  • They choose goals such as staying active etc.

  • Goals are broken into playful missions (e.g., walking your pet)

  • Missions can be completed together or individually

  • As missions are completed, the pet grows and levels up

Mid Fidelity

Defining flow and hierarchy
We focused on structure and the user flow, mapping how Habit Pets integrates into Snapchat and how users move through adoption, goal selection, and progress.

Key decisions explored:

  • Leveraging Chat and Profile as high-visibility entry points

  • Framing goal selection as a gamified social interaction

  • Designing clear feedback loops to reinforce pet growth and progress

High-fidelity

Translating the idea into Snapchats visual language
Portfolio project image
We refined Habit Pets to feel seamless in Snapchat, emphasizing the 2-player connection and playfulness.

Design considerations:

  • Snapchat typography and color system

  • Soft hierarchy and generous spacing

  • Playful visuals while avoiding over-gamification

Open Figma Prototype

More about me

Business impact

Gateway to Snapchat+
Habit Pets drives value for both users and Snapchat by encouraging longer-term engagement rooted in meaningful interactions in the app.

Impact areas:

  • Increased time spent in Chat and Profile

  • Stronger and more meaningful connections between users

  • Monetization through Snapchat+ (unlock pet customization and fun interactions)

Post-Academy Iteration

Designing beyond the program

Before

After

Before

After

After Snap Academies, I revisited Habit Pets with a stronger grasp of layout systems, spacing and visual hierarchy, refining the UI toward production readiness.

What improved:

  • Clarified typographic hierarchy to guide attention and reduce cognitive load.

  • Standardized spacing and padding for stronger visual rhythm and consistency.

  • Simplified copy and removed visual noise to keep focus on core actions.

Portfolio project image
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Reflection

Designing care through connection
Through Snap Academies, I learned how to design within real product constraints:

balancing user wellbeing, platform tone, and business goals while collaborating closely with engineers, storytellers, and nonprofit advisors. Iterating on this project after the program allowed me to revisit my decisions with a stronger understanding of layout systems, hierarchy, and production-ready design.

This experience shaped how I approach product design today, grounding ideas in research, refining them through feedback, and continuously improving my work beyond the original brief.